If you’ve spent time studying any form of literature, mythology, film or theater, you have heard of Joseph Campbell’s Monomyth (aka The Hero’s Journey). Actually, anyone who has seen Star Wars or The Matrix has seen it in action.
When I look back on how I started in design, and as I mentor professionals newer to the disciplines of design, I see some interesting similarities to The Hero’s Journey. Sure, it’s not lightsabers and quirky droids, but there are similarities nonetheless.
I am often asked by new or aspiring designers “How do I become an established user experience designer? What was your path?” My goal here is to help those aspiring designers, or designers who are new to the field, avoid some of the pitfalls I encountered. Some were external, but many were self-inflicted.
Since this is about my particular journey, it will be filled with personal examples. The names of the companies and innocent bystanders have been omitted.